
Hello, this is GameCoaster.
First, we sincerely apologize to everyone waiting for the next Dungeon Within update. Development has fallen behind our internal schedule, and the update is taking longer than originally planned.
While you wait, we would like to share our progress by introducing the main features and changes currently in development for v0.7.0.
The existing Authority system has felt passive, and its activation conditions and effects have been difficult to understand at a glance. To address these issues, we are completely overhauling the Dark Lord Authority system.
Authorities will incorporate shooting-style controls, making them more intuitive to use and making their effects easier to follow on the battlefield.
All existing effects related to Authorities will also be reworked to fit the new system.
We are also preparing a system for directly strengthening Dark Lords, allowing you to further improve each Dark Lord's individual Authorities and basic effects.
Three new Dark Lords, each with a distinct identity, will join the game.
You can unlock them by completing specific in-game objectives.
A new Campaign will let you challenge an endless sequence of Stages, rather than finish a fixed set of Stages.
Put your Dungeon and Monster combinations to the test and see how far they can take you.
We are preparing a new progression system, Transcendence (working title), to greatly expand the potential of Grade 1 Monsters.
Through Transcendence, you can raise a Grade 1 Monster's Ability Scores to a level comparable to Grade 10. Transcended Monsters will also gain powerful innate abilities and Parts befitting that level of strength.