🔄 Changes
- When entering a Stage, the first node is now fixed as a Normal Battle node.
- Added an option on the title screen to Abandon the current run instead of continuing.
🛠️ Bug Fixes
- Fixed an issue where Enemies would infinitely wander the dungeon.
- Fixed an issue where enemies affected by a Trap would not die, blocking progression.
- Fixed an issue where Melee Attacks could not be performed if all Frontline characters died during Battle.
- Fixed an issue where Event choices were not visible.
- Fixed an issue where a Monster Group could be deployed to multiple locations.
- Fixed an issue where some menus in Memento Mori would not open.
- Fixed an issue where placeholder strings were exposed in some descriptions.
- Fixed an issue where Battle Damage text was not displaying correctly in certain languages.
- Fixed an issue where the cooldown for some Authorities was not applied.
- Fixed an issue where some Authorities would not trigger.
- Fixed an issue where some Authorities caused the game to crash upon activation.
- Fixed an issue where effects were not described on certain cards.
- Fixed an issue where the resources gained from choosing to Abandon Battle rewards were displayed incorrectly. (Build 27)
- Fixed an issue where some interfaces did not support multiple languages. (Build 27)