📢 Changes
- Increased the appearance rate of Premium Monsters from Premium Packs. (Tier 7 monster rates have been doubled.)
- Doubled the Parts drop chance when Dismantling Monsters via Memory Stage effects. (This is a temporary measure to offset lower-than-expected rates caused by conflicts with equipped parts during extraction; further improvements are planned.)
- Added auto-saving to most in-game choices to prevent returning to a state before a selection was made.
- Improved Battle tempo by speeding up the turn timer and reducing wait times between Units during Combat.
- Added Zoom In/Out buttons to the Battle screen.
- Fine-tuned the colors of certain Variants.
- Resources previously used for construction will now be refunded when purchasing Architect-related products. (This applies from this update onwards. We explored retroactive application for past purchases, but unfortunately, technical limitations prevent us from doing so. We kindly ask for the understanding of our existing buyers.)
🛠️ Bug Fixes
- Fixed an issue where effects that add Statbased Damage or apply Damage Amplification were not functioning correctly.
- Fixed minor interface and text errors.
📝 Developer's Note
- Rather than relying on repetitive save/load farming, we adjusted the drop rates to ensure a higher chance of obtaining rewards through natural gameplay. These changes were implemented to provide a better and more positive gaming experience for the majority of our players.