🔄 Changes & Improvements
- Combat & Balance
- Improved the Battle tempo to accelerate the overall pacing of the game.
- Decreased the HP, Defense, and Damage of both Stage Bosses and Normal Bosses.
- Increased the number of Engagements required for Enemies to retreat from Battle.
- System & QoL Improvements
- All Battle abilities now display tags indicating which stats their bonus damage is based on.
- Deploying a Monster will no longer randomly alter the positions of previously deployed monsters.
- Elements within the Essence Chamber, Workshop, and Memory Ark are now properly sorted.
- Monster parts acquired or discovered during a run are now displayed in the Essence Chamber.
- When selecting different tabs in Memento Mori, the screen names will now change to better reflect the tab's function.
- Renamed certain resources.
🛠️ Bug Fixes
- Stability & Gameplay Fixes
- Fixed an issue causing intermittent app crashes during Battle.
- Fixed an issue where Enemies would intermittently stop moving.
- Fixed an issue where an event already experienced could appear multiple times in the same run.
- Fixed an issue where purchasing the 'Beginning of Growth' or 'Beginning of the Abyss' products did not increase the memory tier of certain Monsters if they were at specific tiers (4, 9, 14, 19). (Note: Affected monsters will have their tiers retroactively increased with this update.)
- UI & Text Fixes
- Fixed an issue where the reward list in the center of the Battle Reward screen was not displayed.
- Fixed an issue where the interface was not displayed on the Event screen.
- Fixed font display issues in certain languages.
- Fixed other minor interface and text errors.