🔄 Changes & Improvements
- The difficulty level selected when starting a New Game is now saved and remembered for future runs.
- Damage that reduces temporary HP is now properly displayed as Battle damage text.
- Reduced the screen brightness of the day transition animation (DAY #).
- Increased the probability that Enemies will enter the Dark Lord's Chamber once they reach the front of it.
🛠️ Bug Fixes
- Fixed an issue where elements in the Essence Chamber would overlap depending on the device's aspect ratio.
- Fixed an issue where the reflection damage from the Electric Shield and Halberd Corridor was not being applied to the attacker.
- Fixed an issue in the Shop where the detailed descriptions of Monster parts were missing explanations for the buffs related to those parts.
- Fixed an issue on the game results screen where acquired resources were displayed multiple times as duplicates.