🔄 Changes & Improvements
- Node & Event Adjustments
- Readjusted the appearance probabilities for each node on the stage node map.
- Entering an Event Node after having experienced all Events will now trigger a random node instead.
- Reward Balance Adjustments
- Normal Reward Packs will now drop Monsters up to Tier 6.
- Premium Reward Packs will now drop Monsters starting from Tier 4, and the chance to drop high-tier (Tier 6-7) Monsters has been increased by 1.5x.
- In-game rewards (Reward Packs, Dark Lord Promotions, etc.) will no longer appear during the Stage 4 Final Boss battle.
- Trial Reward Scaling
- EXP gained by Monsters and Facilities will now increase based on the Trial level.
- The amount of Forgotten Gold obtained from the Pouch of Forgotten Gold will now increase based on the Trial level.
- System & QoL Improvements
- When a Relic appears, its exact effect values are now fixed and displayed in the description (values are no longer shown as a range).
- The resource transfer requirement to obtain Dimensional Crystals from all products has been removed. Dimensional Crystals are now acquired immediately. (Any previously transferred resources will be refunded.)
- Improved the cloud data verification process for more stable operation.
- Added a warning message when removing a Monster or Facility from the Ark of Memory to prevent accidental deletions.
🛠️ Bug Fixes
- Fixed an issue where unreceived or missing contents from purchased products are now automatically restored.
- Fixed an issue where the attack effects and death animations of Variant Monsters were displayed as those of default monsters.
- Fixed an error that occurred when entering an Event Node after experiencing all Events.
- Fixed an issue where certain Critical Hit-related abilities were not applying correctly.
- Fixed operational errors with certain skills.
- Fixed minor interface and sprite errors.