✨ New Features & QoL
- Reset Deployment: Added a "Reset Deployment" feature on the dungeon screen to clear all placements at once.
- Part Stat Details: Stat bonuses for Parts are now clearly displayed on tooltips and the Part details screen at the Merchant.
⚖️ System & Balance Adjustments
- Reward Pack Exp Gain: When you select 'Remove' (or 'Sacrifice') in a reward pack, you will now gain experience (Essences or Blueprints) as if you had normally acquired the item.
- Skill & Stat Adjustments:
- Nymph and Banshee's basic attacks now deal Psychic damage and scale with Charisma (CHA).
- Spirit of Grief's basic attack and Part abilities now scale with Charisma (CHA).
- Nightmare's main stat has been changed to Wisdom (WIS), and its basic attack and main Part stat scaling have been adjusted accordingly.
- Unicorn and Griffin's main stat has been changed to Dexterity (DEX).
- The skill [Whisper of Mockery] has been renamed to [Mind Blast], and its mechanic has been changed to a saving throw.
- Wisdom (WIS) modifiers are now applied to the saving throw difficulty of [Poison Spray].
- Skills dealing dual-element damage (Dissonance, Corrupted Flame) now scale using different stats for each respective element.
- Codex Updates:
- The Codex now displays which species can manifest specific Traits.
- The Codex now displays which facility types can receive specific Modifications.
- UI Improvements: The Group Deployment screen now displays the deployed location or the deployment status of each unit.
🛠️ Bug Fixes
- Fixed an issue where characters would not play their guard animation when using defend abilities.
- Fixed an issue where Reaction behaviors triggered by attacks would also activate from beneficial abilities (buffs/heals).
- Fixed an issue where targets of beneficial abilities would play the hit/damaged animation.
- Fixed an issue where Auto-Deploy on the Group Deployment screen did not correctly apply deployment rules.
- Fixed an issue where the warning prompt for 'Bookmarked' or 'Locked' entities was missing on the event screen when removing a monster.
- Fixed an issue where abilities dealing bonus damage would malfunction under certain conditions.
- Fixed an issue where certain Relics abnormally affected the base information displayed in the Codex.
- Fixed an issue where 'Legendary Hunting Skills' targeted all enemies instead of front-row enemies.
- Fixed minor interface errors.