✨ New Features & System Revamp

⚖️ Balance & Changes

🛠️ Bug Fixes


💌 Developer Comment

We sincerely apologize for the disappointment and inconvenience caused by the excessive costs of the newly introduced 'Transfer' system.

The pricing was unreasonable and failed to carefully consider the time and effort you put into acquiring these transfer elements. With this patch, we have increased the supply of related resources and drastically reduced the transfer costs. Moving forward, we will pay much closer attention to your gameplay experience and efforts from the very early stages of system design.

For the time being, we will focus on stabilization—making minor QoL improvements and fixing newly discovered issues based on the current version. After that, we will dive back into developing full-scale new content. To provide a richer and deeper experience, we plan to take a slightly longer development period for the next major update to ensure we prepare sufficient content.

Thank you to everyone who always plays Dungeon Within and provides invaluable feedback to help us make a better game.