Changes
Node Map and Dungeon View
- Tooltips are now displayed for nodes on the Mini Node Map.
- The display has been improved to make completed and upcoming nodes easier to distinguish.
- Selecting a Facility in the Dungeon View now shows whether each deployed Monster is positioned in the front or back row.
- Selecting a Facility with an area effect now displays the affected area.
- The dungeon is now shown at a closer zoom level on the Monster deployment screen.
Myths
- Improved the description and increased the effects of [Myth: Swarm].
- Increased the effects of [Myth: Sole Sovereign].
- Monsters already progressing a Myth can now select a new Myth and overwrite their current one.
Stages and Mythic Bosses
- Reduced the HP of bosses appearing in Stages 7 and 8.
- Reduced the amount of HP restored and Temporary HP granted by Mythic Bosses.
Abilities and Effects
- A Saving Throw step has been added to certain attack and spell negation effects.
- [Executioner Greatsword] now has an Execution effect that can instantly kill its target.
- The trigger timing of [Insight into All Things] has been changed to “when hit by a critical attack.”
- [Spirit Dominion] now grants Resistance to elemental damage instead of Immunity.