New features 📃
- A function to display the characteristics of a skill as a tag (#) is added. Depending on the tag included in the skill, the effects that are applied by classifying the skill, such as Dark Gods' Attributes and Formation effects, are classified.
Monsters
Dark Pegasus
- Feather Trap
- Dark damage ~ 20(+2.0AP)→36(+2.4AP)
- Steel Feather
- Physical damage ~ 16(+1.2ATK)→18(+1.4ATK)
- Waterspout
- Master skill
- Freezing Snow
- Cold damage ~ 4(+0.2AP) → 12(+0.4AP)
- Blood Vortex
- Physical damage ~ 4(+0.1ATK)→12(+0.3ATK)
Diablo
- Dark Orb
- Dark damage ~ 10(+0.75AP) → 16(+0.8AP)
- Bullet SPD ~ 13(+3)
- DMG Period ~ 0.3(-0.1)s
- Duration ~ 3(-1)s
- Attributes
- Dark damage +12(+6) / Size +20(+5)%
- Reload SPD +35(+5)% / Ammo +4
- Master skill
- Freezing Darkness
- Cold damage 10(+0.2AP) → 10(+0.4AP)
- Proficiency
- Apocalypse
- The extra range increases the spread around the target.
- Soul Barrier
- absorb damage ~ 66(+6)%
- Recast Time ~ 6(-2)s
Kraken
- Water Arrow
- Cold damage ~ 17(+1.3ATK) → 18(+1.4ATK)
- Firing Interval ~ 0.32(-0.04)s
- Bullet SPD ~ 21(+3)
Medusa
- Tentacle Wave
- Deals 35(-15)% damage to the same target.
- Poison Fog
- Statue Hunt
- Attributes
- When petrification ends, 25(-5)% of the damage received during petrification is inflicted as Fixed DMG.
Hero
Joy Acolyte
- Numb
- When someone on the battlefield reaches [Climax], they acquire a Barrier equivalent to 10(+8)% of current Life for 5 seconds.
- (New) 5 seconds of recast time after activation.