Monsters🦄
Stheno
- Prelude to Destruction
- Changes to dealing fixed damage instead of Dark damage.
Difficulty
- Myth
- Decreases barrier absorption and Life recovery by 35(-5)%.
- Genesis/Truth/Holy
- Decreases barrier absorption and Life recovery by 50(-10)%.
Improvements 📃
- Corrupted Heroes will now benefit from various Dark lords' effects.
- Genesis Stones redeemed from purchasing goods will be temporarily capped so that they don't disappear when you start a new game.
- Corrupted prisoners already earned will no longer be displayed if there are not enough spaces to display battle rewards.
- Reduced the amount of Barriers granted by the Greed Swordsman skill by half.
- Reduced the invulnerability time from Phase Shift by 20%.
- Bosses gain 60% less Barrier from \[Climax\] when they have \[Climax Immunity\].
Fix issues 🪚
- Steno ~Resolves an issue where Prelude to Destruction would reduce its duration.
- Fixes an issue where the game would end incorrectly if you proceeded to the next battle with both Temperaments of the Joy Acolyte and the Lust Acolyte in your party.
- Fixed an issue that could cause excessive \[Climax\] when \[Pleasure\] is obtained.
- Fixes an issue where Corrupted Heroes would not receive the effect of \[Climax Immunity\].
- Fixes an issue where some Heroes' summon skills would not trigger when appearing through Reinforcements.
- Fixes some interface errors.