Monsters🦄
Baphomet
- Pain Curse
- Attributes
- When an enemy with \[Curse\] dies, \[Curse\] is realized immediately, but the damage is proportional to the length of time \[Curse\] lasted. (NEW) Only \[Curses\] that last longer than 1 second will activate.
Improvements 📃
- Adds the Dark Damage tag to the Pain Curse.
- Relic ~ Increases the ATK and AP accumulated from Physical Memory.
Fix issues 🪚
- Fixes an issue where the Damage Over Time debuff could cause behavioral errors.
- Fixes an issue where Pain Curse's Damage Over Time tag would not activate on acquisition.
- Fixed an issue where the enemy's curse with the Pain Curse talent would not cast Pentagram Curse due to quick death when the enemy's curse was realized.
- Fixed some issues that caused payment products to fail to load or make payments on iOS. Payments are working in our testing environment, but we're only seeing issues on real-world devices, so it may take a few more version updates to get a solid fix. We apologize for any inconvenience this may cause.
- Fixed an issue where characters would not act or take damage after triggering the Immortal Army.
- Fixes an issue where some buff descriptions were not displaying in-game.
- Fixes some text errors.