Major changes 📃
- Season 2
- The Peace Acolyte can now be corrupted.
- New dark lord is added.
Difficulty
Common
- Reduces the power of the heroes on all difficulties.
Trial
- Element Sorting
- Resistance increase ~ 100 max → 43 max
Monsters🦄
Diablo
- Zone of Fear
- Attributes
- Dark damage +16 / \[Fear\] Chance +10% → Duration +1s / \[Fear\] Chance +10%
- DMG Period -45% → DMG Period -35% / Duration +0.5s
- Apocalypse
- Now increases your Fire Rate by 50 (-50) % of your Skill Accel.
- Hell Flame
- All allies' dark damage is halved, but all allies' flame damage is increased by 100(+50)%.
- Abyss Darkness
- Pre-Skills : Dark Orb, Apocalypse → Dark Orb
- (New) Dark Orb stiffens enemies for 0.08 second(s).
- Attributes
Increases all allies' dark resistance by 120. → Each time Dark Orb touches an enemy, its damage and size increase by 8%, up to 120%, and it pulls the enemy into the center of the Orb.
- Domination
- Pre-Skills : Dark Orb, Zone of Fear → Apocalypse
- (Redesign)Â Casting Apocalypse decreases all resistance of all enemies by 18 for the duration of Apocalypse, and all allies have Power increased by 12%.
- Attributes
- Halves the duration of Apocalypse, but increases its Power by 175%.
- Apocalypse creates 3 black flames every 1 seconds for the duration of the battle.
- When Apocalypse inflicts damage on an enemy, all resistances are decreased by 1 for 2 second(s), up to a maximum of 34. (Stacks individually. Max stacks 34)
- Fear Spread
- Pre-Skills : Zone of Fear, Apocalypse → Zone of Fear
- Attributes
All allies deal extra 60% damage to enemies inflicted with fear. → Fear leaves a Fear Imprint that increases damage taken by 20% until death.
Apocalypse does not end and produces a black flame at a slow speed. → Enemies in the Zone of Fear have dark resistance decreased by 34.
- Allies gain 1 \[Power of Fear\] that lasts for 6 seconds every time they make an enemy fearful. Power of Fear accumulates up to 10 time(s) and increases Power by 3% per Power of Fear.
Medusa
- Tentacle Wave
- Cooldowns are now updated immediately after skill activation.
Baphomet
- Soul Extraction
- Expelled Soul
- Absorbs soul power, increasing ATK by 0.45(-0.15) and AP by 0.45(+0.15) for 4.5 second(s).
- Master skill
- Annihilation Ritual
- Attributes
- For each skill level of all of their skills, each monster has ATK increased by 0.66(+0.42) and AP increased by 0.66(+0.42).