Major changes 📃
Common
- You'll be able to drop event-specific equipment in some events. In addition, some rewards have been reorganized so you can earn better rewards.
- Changes to how Immortality works. We've doubled the duration of Immortality compared to before, but you will no longer be invincible. If you take damage while immortality is active, your remaining immortality will be reduced in proportion to your maximum life.
- Damage area increases and decreases are now applied based on area, making the change less dramatic than before.
Season 3
- A new Dark God appears.
- You can corrupt the Heroes of Stage 4.
- Brave Apostle can be corrupted.
- Added the ability for Corrupted Heroes placed through the new Architect to grant stat increases to monsters.
Difficulty
Common
- Increases the amount of experience Corrupted Heroes receive on all difficulties. Trials will be changed to grant up to 3x experience when maxed out.
- Leaderboard scoring by default play has been changed to allow for higher scores than before.
Legend/Genesis/Holy
- Heroes power 30/60/100 → 20/45 /75%
Trials
- Oversconsume(new)
- Replaces the existing Unknown Future.
- Slightly reduced duration proportional to skill acceleration. Ammo cost is increased proportional to additional projectiles.
- Leadership Quality
- Increases Life of Boss Heroes by up to 60% → 40%.
- Faithful Servant
- Increases Life of non-Boss Heroes by up to 100% → 80%.