Monsters
Dark Pegasus
- Feather Trap
- While the trap is in place, it changes to gradually increase its range over time.
- The duration no longer increases with Endure.
Diablo
- Apocalypse
- The spread that increases with damage range has been reduced, so that when the damage range's stat is high, it spreads over a smaller area than before.
Beholder
- Shatter
- DMG Period ~ 0.6 second(s) → 0.4 second(s)
- Duration ~ 4.8 second(s) → 4.0 second(s)
- Scorched Earth
- Physical damage ~ 20(+3.0AP) → 28(+3.6AP)
- Master skill
- Concentrated Fire
- Mass Destruction
- DMG Acceleration is decreased by
50% → 35%, but damage range is increased by 200% and an additional 36(+4.8AP) → 54(+7.2AP) cold damage is inflicted.
- Decomposition Ray
- Recast time ~ 7.1 second(s) → 6.5 second(s)
- Doom Gaze
- Physical damage ~ 6(+1.1AP) → 8(+1.4AP)
- DMG Period ~ 0.4 second(s) → 0.5 second(s)
- Duration ~ 8 second(s) → 12 second(s)
- Insanity Disciple
- All allies have Endure increased by
20% → 24% per physical skill possessed by the caster.
- Annihilation Strategy
- Every fifth explosion triggered by Scorched Earth increases explosion range by 100% and Power by
500% → 750%.
Corrupted Abundance Acolyte
- Greed Arrow
- Master skill
- Impulse Arrow
- Greed Arrow inflicts
10% → 8% additional damage for each [Hunger] inflicted on the target.
Relic
- Smart
- AP of all monsters is increased by
16/24/36 → 20/26/36%. Skill Acceleration is increased by half of AP.
- Ambush Trap
- Feather trap is not triggered, and during recast time damage is increased by
100% → 125% (up to 500%) every 0.6 second(s). (minimum 200%)
Equipments
Combine Equipment